Online Games and Social Media
Online games are video games played over the internet. They can be of many different genres, from simple solitaire games to massively multiplayer online role-playing games. The online games industry is huge, and in 2019 alone was worth $16.9 billion, with a large share of that revenue coming from the United States and China. Many online games are also operated as “games as a service” with additional features such as battle passes and loot boxes.
In order to protect children from inappropriate content, parents should create an account on online gaming websites or consoles. Parents can then control the level of privacy and controls available on their children’s accounts. Parents should link their email address to their children’s accounts to ensure timely reading of messages received from other users. Online gaming is closely connected with social media, and it has been estimated that children’s first online interactions with strangers will be in games. As such, parents should consider these platforms as a whole.
Social media increased in popularity in the early 21st century, and developers seized the opportunity. Many “Facebook games” were designed with cartoon-like graphics and simplified game play. The most successful “Facebook games” utilized social networks to recruit more players and maximize revenue from in-game advertising. Games such as EA’s The Sims Social used in-game currency as an incentive to attract new users. By the early 2000s, the online gaming industry was booming.
The popularity of these games grew exponentially. Some of these games were so popular that game companies actually funded private counseling centers to help addict gamers. The game industry hoped this would prevent legislation from penalizing players for spending too much time online. In the meantime, the secondary economy market for games reached $1 billion. However, players continue to spend hours in online gaming worlds to obtain in-game wealth, hunt for rare weapons, and build up prestige. By 2006, the secondary economy was already worth $1 billion.
Free PC games can be a valuable therapy for mental illnesses and trauma. The focus they promote can help patients forget their psychological pain. The thrill of winning or losing a game can foster a sense of mental resilience. Furthermore, it helps children experience failure while learning from the experience. And if they’re able to connect with other players around the world, they can feel the benefits of both. It’s no surprise that games are becoming more popular with the technology advances of today.
With the availability of Internet connectivity, gamers can play games against other people or play with friends and family around the world. Parents may wonder about the safety and privacy of online games and worry about their children’s gaming habits. Fortunately, many games are designed for kids, but it’s important to remember that there are also some risk factors. Parents should be aware of any game’s safety requirements before letting their children play it online. In addition to allowing children to choose games based on their interests, online gaming provides an excellent outlet for children to bond with others and develop their social skills.